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I tried Oh My! Genesis last night. It's only $3 and looked pretty cute.

It's a simple RTS game played out on a beach ball sized planet in front of you. It makes good use of the dual move controllers . Grab and rotate the planet, with one or two hands to turn it the way you want. Pick up peepswith one hand, rotate the planet with the other to where they need to be assigned and drop them there. Then you get some simple god powers and can defend the planet by shielding it with your hands.

It's very cute and looks great in VR. The low price point becomes apparent after the first real planet, as in that's it for now. The rest is coming soon. Oh well, it was a good half hour of fun and you can still keep playing on the planet for more trophies or to get a highscore on the all out defense mini game you can start at any time. (Fend of waves of poisonous plants, dinosaurs and meteors) Still feels a bit like a paid for demo.



I also bought Windlands. Thinking I'm invincible I turned it up to max discomfort levels, fast smooth turning, strafing, no safety cage (whatever that is) and hard difficulty. After some initial discomfort it seemed fine, yet damn it's hard. Not quite the relaxing experience I had imagined. Messing about in the hub select area was fun, climbing the big tree to the top etc, yet as soon as I got in the first level (jungle) it quickly became an excersize in frustration.

Everytime you fall it resets all the way back to the last checkpoint, which can be quite harsh after 10 minutes of slowly getting closer. It's easy to lose direction too, ending back where yiou came from, but I guess that will get better with experience. I played seated which has a few issues, namely looking straight up and down. Mashing my head into the seat rest behind me to look straight up and trying to bend double to look below me. It could use a little bit of accelerated movement in up and down rotation. Platforming movement is very floaty. Control is not as bad as Mario on ice but pretty close, it's hard to stick a landing.

The floaty movement and strafing is what got me in the end I think. After an hour or so I started to feel a bit green. I pushed on for another 10 minutes before deciding to call it quits. This is the first time I have felt real motion sickness. It wasn't too bad, but it also did not go away after stopping. I went to bed and it's gone now luckily, not a nice feeling.

Anyway, the game looks interesting and I certainly want to play more. I'll start over in normal mode as hard is a bit too frustrating. I only managed to get to 2 checkpoints in over an hour, having to reset all the time.