Zkuq said:
I honestly don't think forcing updates to be free would make much of a difference. Patches are already free and if they're not, there's probably an outrage of some sort. And again, we're not talking about mandatory patches. For a lot of people, live revolves around money. That's not everyone though. Besides, money is what enables a lot of things - things that are more important in life. I think those other things instead of money are what life revolves around (roughly speaking). Money is more like the force that keeps life revolving around those other things (well, at least for me). |
That's your thinking, but being push with devs and partners can have bad side effects, anyway I don't think many will carry with updates, probably only high sellers.
Yes, very few carry about only the money per see, but to enjoy all the other things money provides you still needs money, so still, your life will still revolve around money.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







