Uncharted 4, and the Uncharted games in general, have a few really great moments, but the rest of it feels like a chore. It's linear, and there's no kind of character progression, and little motivation to find treasures unless you plan on playing through the game several times. I enjoyed the combat, but I would have loved to be able to fast forward through the climbing sections, which is just a matter of finding the bit of rock that sticks out a bit more.
Haven't played Rise yet, but I liked the first Tomb Raider more than Uncharted 4. There is an upgrade system that serves as motivation to search through the areas. Your enemies generally don't have guns, which adds a bit of variety to the combat, rather than forcing you to play a high stakes game of peekaboo. That being said, it didn't control as well as Uncharted, and it certainly doesn't look as good.
In terms of story, I didn't really like either. The story of Tomb Raider is basic, but Lara herself gets annoying by the midway point of the game. Uncharted 4 thinks I care about Drake's childhood and marital problems, but I really don't.
Tomb Raider feels more like a game, where Uncharted often feels like an interactive movie, which is why I prefer Tomb Raider.







