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The core issue of Call of Duty is that it gets released annually, not the quality of the game. In terms of Infinite Warfare, the game received an unfair amount of hate and disdain from the community starting off from the initial trailer. I'd say the overall disdain was caused by a combination of fatigue, desire for "boots on the ground", and the fact that they put MWR behind the IW paywall, all of which was unavoidable from a developer standpoint. The decision to go futuristic was made way before the community cried for a return boots on the ground.



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