| Wright said: Did you purposedly mention the two Final Fantasy games I haven't played so that I don't have any ways to reply back there? |
I just named the first two Final Fantasy games with no glaring balance issues that came to my mind.
Steiner's strongest weapon isn't as a big deal as it seems on paper. It doesn't teach any new skill, it deals elemental damage, and his skills hit so hard that they still deal 9999 damage with weaker weapons. I remember that I was doing 9999 damage already with Climbhazard when I got Shock and I thought "wait, there's an even stronger skill?". I was considering using Defender at the end of the game because it granted several elemental resistances and +3 to Spirit, which sounded more useful than more power that was going to be wasted due to the damage cap. At the end I dropped him from my party because all he does is damage so I replaced him with more versatile characters like Freya or Quina that can deal 9999 damage too.
What are you waiting for to play FFIX?








I don't know about FFV or IX rules; though if you play to win, good luck rushing through the whole game on the later, don't want to miss Steiner's best weapon, don't you? Sounds like a lot of fun doing so by the way.