| Player2 said: Killing any enemies I find is my path is not playing to win in Final Fantasy VIII. Playing to win is doing whatever you can within the game's rules to win. If then the game sucks the blame should be on the rules and those who dictated said rules. Am I supposed to know before playing it that the game will become a breeze if I do my best? It's like the last time refueling was allowed in F1: Due to advancements in tech since the last time it was allowed, teams were able to know when a car was going to stop to refuel, so whenever their car got close to another car, if said car was going to pit earlier, the team ordered their driver to wait until the pit stop of the car before them and then push to overtake it with strategy rather than take risks and waste time fighting on track. This made races boring to watch due to the lack of action on track. Should I blame teams and get angry at them for for doing their best to win? No, they're doing what they're supposed to do. The problem was refueling. When FF V or IX became as unbalanced as VIII? Would it be fine to you if the next Dark Souls got harder the more souls you collect? That would be pretty much the same. EDIT - Trivia time: Omega is always level 100 (at least on PSX), so leveling doesn't make it harder. |
If you want to be so nitpicky about it, then yeah, you need to kill in order to win and there's no way around it at certain points in the game. Playing to win isn't strictly dictated by exploiting the game mechanic's in your favour (though I concede it's a way to do so, but not necessarily the most fun). Playing to win is just that: play the game in order to beat it, and how to fullfill that is upon the player himself. You can follow the game's rules or you can ignore them, there's not a specified way to do so. Unlike F1 (and I say this with my ulmost ignorance about it), games have plenty of ways to be played and be beaten. Doing a low-level run through FF8 because that's how you get the easiest way to fight through the game is as legit as doing a massive grind and go for Ultimecia at max level, as long as the game is beaten. If you think the later is a boring way to do so, fine, but it's still playing to win since beating Ultimecia means the game is being beaten. Whether you find that interesting or not a different thing.
Did you purposedly mention the two Final Fantasy games I haven't played so that I don't have any ways to reply back there?
I don't know about FFV or IX rules; though if you play to win, good luck rushing through the whole game on the later, don't want to miss Steiner's best weapon, don't you? Sounds like a lot of fun doing so by the way.
According to your idea of play to win, you'll never attain 100% with any character in Dark Souls, because to get 100% you need to go into New Game +. But hey, New Game + makes the game harder than New Game, so we're screwed, are we? EDIT: forget about this point since playing to win doesn't necessarily means attaining 100%. Still, I'll let it out here posted. 
Didn't know that about Omega. Checked the wiki before and purposedly gets deceiving with the table of HP per character levels, because on Steam version Omega too escalates with the player. EDIT: which is dumb because I haven't played the Steam version, only PSX, but I guess my memory isn't as good as it used to be.







