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walsufnir said:
DonFerrari said:

No problem, but maybe others don't know this info.

But can you confirm the CPU? The GPU I heard they saying that they would disable half the cores (haven't heard of them downclocking the half that was kept). And perhaps they will hold for future updates.

CPU is the same on Xbox One S.

I'm talking about, confirm that it's downclocked. Because there is even more gain on CPU for PS4Pro than for X1S (because PS4 was weaker than X1).

Miyamotoo said:
DonFerrari said:

If you have noone buy the Pro, since 100 isn't much of a difference, will have improvements, will work better with PSVR and if you buy a new TV it will be compatible.

Some info here http://gamrconnect.vgchartz.com/thread.php?id=222163&page=1# and here http://gamrconnect.vgchartz.com/thread.php?id=222256&page=1#

I waiting real comparison of same games on 1080p TV, I don't care about 4k or VR.

Read the content, there are info on the 1080p. But if you are that worried wait until November 10th for real life experience or 7th for media review (although one blog will do it today)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."