walsufnir said:
I know it's only for PS4 games on Pro without patches which is the majority of the PS4 games and that is what we were discussing here. But I wonder how MS manages to do that and Sony doesn't. I have yet to hear of any game having bugs on the S due to the slightly higher clock and faster esram. |
No problem, but maybe others don't know this info.
But can you confirm the CPU? The GPU I heard they saying that they would disable half the cores (haven't heard of them downclocking the half that was kept). And perhaps they will hold for future updates.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







