| Viktor said:
First Two Days Sell-through {2016.11.03} |
And that's surprising why? PS4 version of Atelier Sophie sold better at first too:
02./00. [PS4] Atelier Sophie: The Alchemist of the Mysterious Book # <RPG> (Koei Tecmo) {2015.11.19} (¥7.344) - 30.759 / NEW
03./00. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book # <RPG> (Koei Tecmo) {2015.11.19} (¥6.264) - 25.805 / NEW
By the end of the year they were closer, PS4 still slightly ahead though:
145./000. [PS4] Atelier Sophie: The Alchemist of the Mysterious Book # <RPG> (Koei Tecmo) {2015.11.19} (¥6.800) - 46.893 / NEW (30.759 <77,52%>)
150./000. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book # <RPG> (Koei Tecmo) {2015.11.19} (¥5.800) - 45.568 / NEW (25.805 <77,10%>)
So... I'm not shocked that the sequel is likely to see exactly the same behaviour?
Since we're pushing this point I thought we'd dropped though, why didn't you share the other news from the Media Create thread that you're taking this information from?
Dengeki, retail software sales for the year so far:
PlayStation 3: 1.523.503
Nintendo 3DS: 8.125.264
PlayStation Vita: 4.034.683
Wii U: 1.729.107
PlayStation 4: 5.846.255
Xbox One: 34.697
Not including Wii and PSP software sales are down by over 4.6m YoY, with the 3DS taking most of it with 3.9m less.
PS4 is up by over 64% and climbing rapidly, it already surpassed it's total sales of 2015 so it'll continue to grow. That's great and all but PS4 is still not making up for the loss of PS3 sales.
Vita, somewhat surprisingly, is also up, though by a rather small margin.
So all this doomed talk yet software is still up YoY. Yes, it's not going as quickly as PS4, but it's still not in the position where support is going to be yanked any second like you're making it out to be.







