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fleischr said:
vivster said:

Now the Switch's mystical number of 1.5TFLOPS refers to FP16. The FP32 performance is logically at 750GFLOPS. For comparison the PS4 sports 1.84TFLOPS in FP32.

I hope this clears up a few things. I'm not an expert in these things so if I got something completely wrong, someone please correct me.

https://en.wikipedia.org/wiki/Tegra#Tegra_P1

That assumes the Parker chip in Switch is vanilla X2. But being a "custom" Tegra it could be more powerful. Or less powerful. I hope nVidia distinguishes it as something like "Tegra N" rather than "Tegra X1"/ "Tegra X2"

I don't think nVidia and Nintendo would both decide to use the exact same chip in cars in the Switch. A gaming device has more use of extra GPU than a car.

Different use-cases. Different products.

I know Tegra is mostly used for cars with smartphones and tablets being more of a fringe case but that doesn't mean it's just made for it. The X2 (or P1) has the most powerful Tegra graphics yet. Honestly I would be surprised If Nintendo's device will have anything above the specifications beside a higher clock in dock mode.



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