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vivster said:
Lafiel said:

the PS4 still used GCN 2.0, which afaik didn't have native FP16/INT16 support meaning half-presicion tasks won't run at twice at a time on that architecture

GCN 4.0 (Polaris) and Pascall on the other hands added native support for half-precision tasks, so that two can be done at a time

Didn't actually know that. Stupid me for overestimating AMD again. Removed it from the OP.

the websites I found mentioning that aspect of Polaris seemed to say Nvidia only just added that (to their consumer cards) with Pascal aswell - I imagine professional cards already offered native support for a longer time