By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ka-pi96 said:
thatguymarco said:

I'm pretty sure there was a quote by some big figure saying that bosses were an archaic design choice, but I can't recall who said it.

How do you get from one guy saying it to assuming most western studios think that way?

Because that quote reflects on most western games I see, most of them lack what we would call traditional bosses, with some few exceptions. 



I'm now filled with determination.