LivingMetal said:
Thanks. Just speaking for myself the console versions of Skyrim is more than enough for me to justify my purchase. And as I've mentioned in a previous post, having mods gives you more options. Personally, I don't really need nude models but having a plethora of creative garments to choose from enhances the experience for me. But that's just speaking for myself. |
Well, nudity is a pretty big thing (Though the popularity of the big "nudity" mods on Skyrim more comes from the fact that those mods provide far, far better character models with options for nudity, underwear, etc so if you want better character models, those are the ones you get), but there are other things that just won't come to consoles. While the article mentions total conversions being restricted on PS4 due to file size (which is true), mods of that size are also limited by the fact that, if memory serves, I don't believe Xbone and PS4 mods can have .esm files (that is, new "master" files). The largest of mods usually have them. This does block the most ambitious mods, such as Falskaar (iirc). Also, total conversions wouldn't work anyway because of how they have to work to get around certain limitations. Enderal - the big Total Conversion for Skyrim - uses a cusom launcher and a special program that converts "Skyrim" to Enderal and then converts it back again when you want to play Skyrim. Consoles wouldn't allow that anyway.
Not to say there can't be some cool mods on consoles, there certainly can. Just saying there are a number of limitations inherent in console modding.







