By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Miyamotoo said:
DonFerrari said:

It could be near 100%, why not? Do you have anything to disprove it? On less than 20M consoles it sold 12M SW, it's much more likely to have it selling 8M on 10M userbase (higher attach ratio) than 50M on 85M userbase (using your constant attach ratio). But you keep headed on the same illogical approach.

Because it's totally unreal to have near 100% attach rate, and you dont have any game that is even near of that attach expect even if include heavily bundled games (Wii Sports for instance have around 80% attach rate). Talking about illogical approach. :D

So it's more probable that Halo3 would sell close to 50M on 85M userbase (58% attach rate) compared to 12M on 20M (60% attach rate) than 8M on 10M (80% attach ratio)?

In USA Wii Sports have like 100% attach ratio. 80% attach ratio on 100M userbase is very unlikely, on 5M userbase not so much.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."