Miyamotoo said:
Because it's totally unreal to have near 100% attach rate, and you dont have any game that is even near of that attach expect even if include heavily bundled games (Wii Sports for instance have around 80% attach rate). Talking about illogical approach. :D |
So it's more probable that Halo3 would sell close to 50M on 85M userbase (58% attach rate) compared to 12M on 20M (60% attach rate) than 8M on 10M (80% attach ratio)?
In USA Wii Sports have like 100% attach ratio. 80% attach ratio on 100M userbase is very unlikely, on 5M userbase not so much.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."