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DonFerrari said:
Miyamotoo said:

You missing point, how much MK GC would sell if instal base of GC is higher, or how much MK8 would sell if Wii U instal base is twice of actual instal base. Thats my point when people comparing sales of U4 on instal base of 45m and Halo 5 on instal base of 23m.

Call Of Duty selling exactly twice more on PS4 than XB1 because there are twice more people having PS4 instead of XB1, attach rate for that game is identical on PS4 and XB1.

So let me understand... MK solding about flat between GC and WiiU (50% userbase difference) isn't an evidence that userbase and attach ratio aren't constants, but one case of CoD being 2:1 and matching userbase is? So for you the odd man out is the evidence to prove your point while the norm that almost all games don't behave like that must be ignored?

No, because you comparing platforms from different generations and difrent games, its easier to compare sales of some same multiplatform game on consoles of same generation, than sales of some exlusive games in difrent generation. Also if you need more evidence, look at sales of multi platform games on PS4 and XB1 and you will see that on PS4 sales of those same games are around double than they are on XB1, because of bigger twice instal base.

In this case I talking about attach rate only for U4 on PS4 and only about Halo 5 on XB1, look at current attach rate of those games, and you will see that in year-two attach rate will similar to current.