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Squilliam said:
Grampy said:
Squilliam said:
I thought the whole idea of the Wii was low development costs! If you start designing engines etc then your budget could easily be greater than a HD console game on a paid for engine. You also have a time delay factor as well to consider.

It is no harder and probably easier to develop for the Wii than the PS2. It's familiar now but developers universally said it was a bitch to develop for. The Wii is the growing market, the PS2 is yesterday’s news. Let them make games for the Wii and then port them over to the PS2.

The Wii is the success story of the video game industry and the owners should not have to eat table scraps from the PS2. But if they want to do it that way, OK fine. For myself, having read this material, I WILL NEVER AGAIN SPEND ONE F**CKING CENT FOR A LOUSY PS2 PORT.


Haha agreed on the PS2 port thing, I hate them too, I also dislike the console for many reasons so I can understand your feelings. Last generation engines should be left where they are.

I would say they simply don't know what to do with the Wii, until some third party games start being successful they probably don't know what direction they're aiming for. This is new territory for them. They don't have much information to work from so I can understand some publishers and developers being conservative with how they approach the system.

Nintendo may have "disrupted" the market, but they also did the same for the people who develop software for the platform. They don't know their place yet in the 'new world order'.


I'm no genius but I think I would take a good hard luck at the third party games that are million sellers, could be a clue.