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Wyrdness said:
katakpisang said:

and you expect them to give PC level graphics on 3ds? come on dude please be real they already doing everything they can to get every inch of juice from 3ds

your statement is correct when mainline monster hunter on another platform and still looking like ps2 graphics the problem here is not

we have Monster Hunter online from tencent using cryengine for graphics and it looks cool and great but with dos level of gameplay it looks like shit compares to mh4u vertical gameplay with 3ds graphics

did you really think what makes  MH good is graphics alone?

Animation

monster AI

Weapon Variety ( every weapon feels exactly unique unlike dark soul which is basically the same shit for every weapon class)

Terrain and verticality level (mh4u is great while generation takes a few step back on map design)

Difficulties (not baby like dark soul , dmc or bayonetta )

If everything about graphics then monster hunter is no longer monster hunter fans want to play and should rename it to graphics hunter instead

Yeah I agree as MH has progressed a lot tbh having followed the series since the original PS2 games, 4U and Generations have heavily built on the previous games, the style system how ever controversial changes up how fundamentals are applied in the game to the point each style makes the game a different experience and the enhanced version of Generations is adding two more styles.

I hope they bring back underwater hunts in future games.

Underwater part is truly one the most confusing part and mechanics in monster hunter , i love it because it gives you more dynamic view on hunting but i hate it because only selectable weapon of choice able to used effectively underwater like a lance and ranged weapon . The idea was there but need more improvement to be playable on every weapon like huge boost to movement speed and lowered monster hp when fighting underwater to make fight more engaging and not exhausting like in tri and tri ultimate .