Imaginedvl said:
Now you are becoming a bit silly :) But I get it; instead of sticking to the topic which is Halo 5 sales vers Uncharted 4 sales, your agenda is to prove that Halo 5 is not doing as good as Halo 3. Good good. Whatever floats your boat. Also, I hope you understand that being able to barely beat Halo 5 with double userbase + the fact that Halo 5 is selling less than Halo 3 is even worse for that Sony exclusives right? Anyway I will stick on the main OP and talk about what matters UC4 vers Halo 5 sales. Just one more time: Play Station Four user base = Xbox One user base X 2 No matter what are the other "very relevant parts" if we listen to you; if the Xbox One would have the same userbase than the Play Station Four; Halo 5 would be way higher than Uncharted 4. So proportionnaly; Halo 5 has the best attach rate (double actually) so still do not understand why you can even argue with that. |
DonFerrari's main argument is that the relationship between software sales and userbase is not 1 to 1. It is on topic because you keep using the userbase to support your argument.
Here's another counterargument that Don hasn't brought up. Looking at Halo 3, Reach, and 4's sales, the size of the 360's userbase did not have much bearing on the games' sales. In fact, Halo 3 sold the most out of those three entries and yet, it was the first Halo to release on the 360. If you want to use the attach rate argument, then you're going to have to apply the same standard to Halo 3, Reach, and 4. When Reach released, the 360 userbase was twice as large than it was when Halo 3 came out. However, it sold less than Halo 3, so the attach rate is less than half. When Halo 4 came out, the 360 userbase was even larger, over 3x the userbase when Reach came out. However, it sold about the same as Reach. So did Halo 4 flop because its attach rate is less than a third of Reach's whose attach rate is half of Halo 3's?
At that point, attach rate means squat. And why is that? Because the relationship between software sales and userbase is not linear. Eventually, you will hit an asymptote. If you graph the relationship between these two variables with the userbase as the independent variable and software sales as the dependent variable, it's less of this:
And more like this: