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Veknoid_Outcast said:
pokoko said:
I don't find Mario games to be very fun. How does that mesh with your theory?

In fact, I think Nintendo of old did a masterful job of making fun subjective by packing in the original Mario and thus conditioning millions of people that this should be their definition of fun.

I think that's a little too extreme, pokoko. It kind of sounds like people who like Nintendo games have been brainwashed :(

@OP: cool and fun are both subjective. The way we view games, or any other media for that matter, is based on our own experiences and priorities. No video game is objectively cool, fun, great, neat, clever, etc.

I don't think it's very extreme because it's not really a negative.  It's just that Nintendo was in an incredible position with basically a restart in the gaming industry and they did the smart thing with regards to IP building.  People often look back at their first experience in a genre or category as the one that defines that segment forever.  People still hold up the first Resident Evil game for survival horror, for example.  Even with that said, others have been in that position and failed because of inconsistent quality.  Nintendo of old was very crafty.

Halo still defines FPS games for a large group of people.  Gran Turismo is going to sell millions more than any other racing sim because it set the standard.

I think timing and exposure are factors and everyone that comes after has to somewhat follow the template of what is popular.