ArchangelMadzz said:
Working on a new IP for a year and a half isn't a game? |
Look bro, that project didn't have a story, didn't have a direction and not even a name.
They used Unreal engine to demonstrate what they wanted to do. That "tech demo" you saw at E-3, was made by 20 total people at Black Tusk at the time.
They weren't even a AAA studio.







