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'But PS4 Pro games don't need to go all the way to 3,840x2,160-pixel-resolution 4K or use vast amounts of AA because of a clever trick: developers are using a technique called "checkerboard rendering" to vastly reduce those jagged, shimmering edges. With only half the horizontal resolution -- 1,920x2,160 -- the graphics are nearly indistinguishable at TV viewing distance.'

By the end of next year, Teraflops won't matter a jot. Clever move, Sony.



 

The PS5 Exists.