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Mr Puggsly said:
DonFerrari said:

Yep... MS bad choice affects nothing in the end but if Sony pushes 4K the wrong way it can certainly have a worse effect... but I like their approach for checkerboard, where they go for 1080p or 1440p when possible and for very little effort on devs and system it upscale for 4k, it probably won't have a bad effect on the games.

This checkerboard thing doesn't sound much different than the temporal effects currently implemented in games.

Frankly, I like it. You get a better presentation with less resources. Titanfall 2 on X1 look very polished even at 720p thanks to these kind of effects.

Yes... I'm a graphic whore as much as possible and if they can deliver that with less investiment and not lose much space for the much more powerfull Scorpio that is a smart solution. And the temporal effects were a good idea as well (it even took DF a time to notice the difference between it and 1080p60fps). Perhaps with checkerboard and temporal effects we could gradually go to a situation that 4k60fps outuput (1080-1440p/30fps internally) feasible and not bleeding our eyes, that certainly would be usefull and applied similar techniques for Scorpio would enable IQ of very high quality.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."