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Mnementh said:

 

Well, that was bullcrap from the beginning. Epic was adamant about the scalability of the engine, even smartphones are supported - but WiiU was too limited? Bull. Epic didn't wanted to port the engine, because they expected to few customers. this time either they expect more companies licensing UE4 or Nintendo did some incentive - paying for the port for instance.

 

 

 

That may be well true. But so far much speculation, Nintendo didn't really reveal much.

 

 

http://kotaku.com/the-wii-u-wont-be-getting-unreal-engine-4-update-462919060

Mark Rein laughed at the idea of WiiU running UE4. Then backpeddled... to soften the delivery. WiiU had UE3 only.