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Intrinsic said:
Miyamotoo said:

You are maybe right, Switch games work on 1080p but they are scaled down to 720p when you playing on go, something similar like Wii U games works on 720p on TV but 480p on gamepad. Basicly, 720p display doesn't mean 720p output.

Lets be realistic here....

NS is rumoured to have a GPU thats around 1TF. Thats a good 200-300GF less than the XB1 and we have a gluttony of evidence of that machine running games at 900p at best in most cases. 

And then there is memory, the total amount of RAM available in the NS is around 4GB. the OS will reserve at least 500MB of that. Which leaves 3.5GB at most available for devs (and this is all being very optimistic) that's also around 1.5-2GB less than what you have on the XB1.

The NS by ALL indications is a 720p HD console (which honestly isn't bad). It's games will be made natively in 720p and probably has a dedicated scaler that though using more power; will allow the console to upscale it's native rendered images to 1080p/4k when docked.

But there is nothing wrong with 720p... I will actually applaud Nintendo if they stick with 720p but prioritize 60fps. 

1st XB1 have games runinng at 1080p too.

Second why you comparing power to XB1, Switch is Nintendo platform, why you don't comparing Wii U power with Switch!? Wii U have power of around 175GF, weak CPU and 1GB RAM for devolpers. And guess what, most of Nintendo games are 720p/60fps on Wii U even some games runing at 1080p, Wii U is i bascily Nintendo 720/60fps mashine, so its not hard at all to imagine that hardware of ARM A57 cpu (much stronger than Wii U CPU), GPU of around 500GF and around 4GB of RAM would alove that Nintendo games work at 1080p.