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Radek said:
walsufnir said:

You can't just choose an arbitrary resolution.

Why not? 2715x1527 is exactly twice the pixels of 1080p and half of 4K. This should work wonders with checkerboard thing. This is what Digital Foundry said in previous videos. 

 

vivster said:

Killing Floor is a game with a massive amount of enemies. The game is most likely CPU limited when it drops

I don't think so, because in the video posted by the OP guys from Digital Foundry suggest dynamic resolution to eliminate these drops.

I think 2715x1527 would be much closer to hitting 60 fps.

2715x1527 isn't exactly twice the pixels of 1080P and half of 4k.

It would be a waste of time to even render at that resolution.

If you so desire I can go into elaborate technical detail with basic math?
I would prefer not to untill there are more replies in this thread though so I can prove everyone who is incorrect, wrong, at the same time.



--::{PC Gaming Master Race}::--