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DaveTheMinion13 said:

Up there with Ryse as most beautiful Xbox game....... Just wish it wasn't as restricted like Ryse is....a bit too linear and empty from what I've played so far.
Probably second best looking game this year after Uncharted 4 which was pretty empty at times as well just not as linear at times. 

 

Loving the the game so far 👌🏻

Gears has always been fairly linear/on rails. Microsoft played it safe with Gears 4 to being it to the next generation with minimal issues... And they succeeded.
It's a great looking game that runs great and stays true to the original formula.
Let's see if they try and push the boundries with Gears 5. :)

curl-6 said:

True that. I would love to see a Crysis 4 or Ryse 2 made for modern specs, just to see how insane the graphics would look on a high end rig.

Crysis 4 would be good to see if Crytek wen't back to what made the original FarCry and Crysis great.. And pushed the PC.
The franchise never made it up to the first games standard once it wen't multiplatform with Crysis 2.

pokoko said:

Please, no.  Let Crysis die.  Crysis 3 was one of the most soulless games I've ever played and the "story" is basically a bad SyFy movie now.  Let them start over with a new IP.

FarCry was fairly soulless as well.
Crysis originally took the Premise and setting of that game (Swapping out mutants for Aliens) and pushed the premise with technology.

The main attraction for me with the early FarCry and Crysis games was more or less the open-exploration of the world, rather than the story and how beatiful they looked on PC.

walsufnir said:
From a pure gaming point of view, the decision of making Halo 5 60fps was definitely right but it got a lot of criticism because of the way it looks and I would've liked a split between sp and mp framerates like with Gears now.

Microsoft should have included decent hardware to begin with.

And although Halo 5 is 60fps, it's probably wise to acknowledge that the entire game doesn't run at 60fps.
Many texture animations are like 10-15fps. And even Spartans which are 2D sprites in the distance are something like 10fps and it's stupidly jarring.

There was far to many compromises in Halo 5 for it to hit 60fps... And the image quality was impacted severely because it.
The game was also rushed, hence the minimal content for the game which has been rolled out in various patches over time... (Sadly most people moved on before those patches dropped.)



--::{PC Gaming Master Race}::--