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CGI-Quality said:

Not this needs to become Gears vs Uncharted, but I highly disagree with the notion that one of them is superior, in regards to gameplay, than the other. In fact, the experiences are far less alike than what is suggested. I hardly ever understand the comparisons. Besides being 3rd person action titles, the games are so different in regards to rhythm and style that I just couldn't put one over the other. They set out to achieve entirely different things, as well and both accomplish their respective feats quite well. Similarities? Sure. But I can't ever put one over the other when they are looking to reach a different conclusion (and both do so well enough that a conclusion of "better" is meaningless, anyway).

That said, I don't get why Gears is so many points behind previous mainline titles in the series. Then again, it's very much why I tend to ignore the numerics when judging a game I'm on the fence about (which is never the case for a Gears game).

I agree that both are focused on different priorities, but I think it's perfectly fair to compare and contrast the two. Uncharted is more focused on scripted platforming and cinematic storytelling, and thus is more attractive to fans who value a more linear, movie-like experience. Gears is more focused on cover-based shooting and thus appeals more to the tactical shooting crowd. Naturally fans of different tastes will enjoy one above the other.