By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mbolibombo said:
Miyamotoo said:
Well you cant really make quality AAA game without real effort.

How about real effort 8 hours a day 5 times a week instead of 12 hours per day and 7 days a week?

Companies should hire more people if they cant at least get close to that.

It doesn't work like that. Some job just can't be easily 'cloned' to another guy. For instance there is one creative director with his/her vision. If the game has to be released at a precise date, they just can't hire a second creative director.

And the crunch allows flexibility to the company so they don't have to fire the recently appointed second creative director when the game is done.