Mbolibombo said:
How about real effort 8 hours a day 5 times a week instead of 12 hours per day and 7 days a week? Companies should hire more people if they cant at least get close to that. |
It doesn't work like that. Some job just can't be easily 'cloned' to another guy. For instance there is one creative director with his/her vision. If the game has to be released at a precise date, they just can't hire a second creative director.
And the crunch allows flexibility to the company so they don't have to fire the recently appointed second creative director when the game is done.