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CaptainExplosion said:
Zkuq said:

Wow, I knew crunching was a problem, but that sounds way worse than I thought. Games industry just maybe needs to learn how to estimate the time/resources needed for each project. It's difficult, but it seems like a huge problem.

*she

Typo.

But she forgot to mention that AAA development doesn't just destroy people, it destroys games too.

This 100%.