Lafiel said:
all those things you listed possibly with the exception of wireless should/could already make it into the next revisions and I expect the PC versions of those to hit in 2-3 years and so should the next PSVR, which I expect alongside the PS5 in 3-4 years ofcourse those are my estimates if investment-lvl into VR remains high - if it's mostly abondoned by the market leading companies we could look at the time spans you are suggesting |
Yeah no 4K120fps VR in up to date graphics is not gonna be possible for a long ass time and certainly not 2-3 years. In 3 years PS5 will define the new graphics standards again and gpus will soon need to cope with the new demands. Today we're barely getting 4k60fps on a single screen with $800 gpus on modern games like Forza Horizon 3 and Gears 4.
Like I say: long ass time before technology is up there at mass market price points.
SvennoJ said:
Why would it die out by 2020. 4K wireless headsets will already be possible by 2020. |
It's gonna die because VR is not a grassroot medium, it's not gonna conquer the world bottom to top. The indies with their 5 minute "cool for once" demos aren't system sellers. PCVR is already dying, PSVR is gonna be a fad for some time, and then it will die and we will look back on it as that expensive accessory for PS4, maybe it'll be relevant enough to be compatible with PS5 with a new updated version. But slowly it'll fade away like Kinect and Wii.
We're also reaching a point where technology isn't moving as fast anymore. The changes in the world between 1997-2007 are multiple times bigger than 2007-2017.
VR in the 90s died
VR in the 10s will die too
VR in the 30s might have a chance









