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Lafiel said:
naruball said:

good point. But what about the second part?

slow starting games already face that issue with pre-owned copies, this isn't a new thing for devs/publishers

they will have to rely on reviews/word of mouth making those ppl that easily lose interest stick it out anyway to get to the point where it all comes together

btw if a refund system is in place I can see more ppl give games a try that they aren't entirely sure about, so there is a chance the games actually win more ppl over than they lose out on from refunds

Considering how few developers release demos (at least on consoles) and how Ubisoft showed that demos decrease sales, I highly doubt that. Reviews don't mean much to the average gamer. And nowadays it's all about instant satisfaction.