Lafiel said:
slow starting games already face that issue with pre-owned copies, this isn't a new thing for devs/publishers they will have to rely on reviews/word of mouth making those ppl that easily lose interest stick it out anyway to get to the point where it all comes together btw if a refund system is in place I can see more ppl give games a try that they aren't entirely sure about, so there is a chance the games actually win more ppl over than they lose out on from refunds |
Considering how few developers release demos (at least on consoles) and how Ubisoft showed that demos decrease sales, I highly doubt that. Reviews don't mean much to the average gamer. And nowadays it's all about instant satisfaction.








