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zero129 said:
 

What if money isnt an option and a person might think that the extra 300 to 400 euro it will cost them to get a PC+Vive is worth it for the better experience?.

The big problem with Vive and Rift is the absolute lack of AAA games. It doesn't matter if you are the best VR in the world if you have to rely on Job Simulator and other jokes. For Vive, Project Cars is the highest profile game and that's pretty weak alone. Right now, Vive is a glorified tech demo and rift is a bit better. So having the "best experience" is arguable when you simply don't have anything better than a bunch of indies to show off. So I don't really see what's better o Vive and Rift. You can expend 1000 dollar to play Lucky's Tale, that's it? Not that much worth it.

Even if PSVR isn't better (which is debatable since it isn't out yet), it will pack the real games. The launch line-up already obliterates Vive and Rift: Gran Turismo, Driveclub, Battlefront, Call of Duty, Rigs, Robinson, Ace Combat. Software sell hardware and PSVR is pretty packed up with heavy support. All of them are new platforms, so the install base is minimal. You have to convince developers to expend tens of millions creating games for a platform that has a few million users at best instead of targeting 100+M players with normal games. Hell, a game like Robinson probably would struggle to break even if if 1/4 of all VR owners on all platforms bought it. You have to create content yourself for your platform, convince developers and probably help them with costs. Rift and Vive can't do that, so they will lag behing in content.

So, it really doesn't matter that Vive and Rift have more power to push a better VR experience. They are expensive, don't have games, have small install bases that will keep dev support low and also expent too much time splitting the small user base with exclusive games.

I'm not that much sold in this VR thing, since it basically gets all of the bad stuff 3D TVs had and makes it 1000X worse. It's also an experience that's hard to market, you have to actually use it, so TV ads and trailers have limited impact. Again, this is an advantage for PSVR, that will use the retail chains to demo the tech more extensively. Anyway, I still think that it can fail, but it has a decent shot at success.

Rift and Vive are already faded to fail. HTC lacks the money and know-how about pushing the Vive and the Valve partnership is pretty much useless when Valve is such an inconsistent developer when it comes to releasing actual games. Rift has cash to push it, but Facebook already flopped hard with previous hardware attempts, such as their smartphone. Both lack any content significant enough to justify such a hefty price tag.

We know you're more of a PC gamer and probably won't agree with that, but in the end it's the games that matter. Anyway, we will see soon enough when either the 3 fail or only PSVR succeeds.