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Johnw1104 said:
I'll need to see these consoles running true 4k before I believe it... the hardware just looks woefully inadequate for stable gaming at that level, and lord knows their claims of having stable 1080p gaming this gen didn't exactly pan out quite like they said it would.

You're not getting true (I'm assuming you mean native render) 4k resolutions on any games on the PS4P, barring low overhead games and smaller indy titles. 

A $400 GTX 1070 (on top of the rest of the cost of the PC build) is about what you would need for 4k native render on most games, but at closer to 30fps than 60 for high overhead games. 

This is a $400 console. Totally different price range and performance levels. 

What potential buyers should be looking at once the tests come in is the post processing "smoothing" that Sony developed that is supposedly beyond simple upscaling. 

Anyone who watched the keynote or read about the tech feel free to jump in on the differences.