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ookaze said:
Words Of Wisdom said:

Wow. Way to split hairs...

I'm surprised we don't see a mention of the ABC-reaver weapons around here.


It's not splitting hairs. If you played FE enough, you will know that levels of characters and their skills have more effect onthe combat than the type of weapon, which I illustrated with my sword against lance example. 

Rock/paper/scissors incorrectly makes you believe and implies that what is more important to determine the issue of combat is your type of weapon, which is plain false in a SRPG like FE, but very true in a strategy game, like Advance Wars. "Triangle system" does not imply that.

Likewise, ganginp up on a unit works well in strategy games, but not so well in SRPG.

Games where your type of units are more important than the characteristics of your characters areusually strategy game.


Except that it is splitting hairs.  Rock/Paper/Scissors is a perfectly reasonable concept to liken the Fire Emblem Triangle to.  The only reason you can't accept that seems to be that you came into this thread looking for an argument.