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He's right. Had they got the Vita to market in 2009 they might have pulled it off inspite of memory cards etc. The biggest problem was it was perfect for a market that had barring us dedicated lot who appreciate the console functionality already moved on.

Even the 3DS needed CPR to stop it being DOA.

I'd be curious to know which strategy was ultimately more profitable. (Haemorrhaging money and neglecting Wii U development to shore up the 3DS install base or leaving it do whatever it does, not continuing to spend on first party development and not taking losses on much lower hardware sales, profits from memory cards and 3rd party royalties with bugger all promotion)



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.