| Words Of Wisdom said: Wow. Way to split hairs... I'm surprised we don't see a mention of the ABC-reaver weapons around here. |
It's not splitting hairs. If you played FE enough, you will know that levels of characters and their skills have more effect onthe combat than the type of weapon, which I illustrated with my sword against lance example.
Rock/paper/scissors incorrectly makes you believe and implies that what is more important to determine the issue of combat is your type of weapon, which is plain false in a SRPG like FE, but very true in a strategy game, like Advance Wars. "Triangle system" does not imply that.
Likewise, ganginp up on a unit works well in strategy games, but not so well in SRPG.
Games where your type of units are more important than the characteristics of your characters areusually strategy game.







