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And that just goes to prove how out of touch the overall execs of the gaming companies are with the gaming community.I dont want to mean by that, that multiplayer is bad, but that depending on the game, it has as much appeal as it, if not much more.And as companies release these type of statements, and we get reports from Jim Sterling for example, it seems that companies are still stuck on the 'if the game has no multiplayer, it will sell bad' mentality.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1