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Why is everybody blaming Sony? The market just wasn't there anymore, due to the advent of smartphones and mobile gaming. The appeal of having a huge beautiful handheld screen just wasn't enough of an argument anymore since people got that with their smartphones. Plus, all the other functions that the Vita tried having or doing (internet, be a music player, stream vids, Youtube, etc.) are all better done on a smartphone. So really, the only thing it had going for it were the games.

However, with certain sources saying that developing for the Vita approached the costs of developing for the PS3, game developers had little reason to develop AAA games for it, preferring to focus on the then current-gen home consoles (http://www.eurogamer.net/articles/digitalfoundry-ps3-vs-ps-vita-face-off , 3rd paragraph from the bottom).

This pretty much doomed the Vita to be what it became - a platform for lower quality PS3 ports (or for ports from other platforms) or for low-quality episodes of home console franchises (like Uncharted Golden Abyss or that Assassin's Creed game). People don't want to buy a portable to play the same games they can play on their huge HDTVs but in lower quality. Or to play B quality games of their favorite franchises.

The problem wasn't Sony's support (or lack of it), but the fact that the Vita just didn't really have a purpose. Overshadowned by smartphones, too expensive to be worth developing anything worthwile for it, not convenient enough for the other functions (internet, music, etc.). The lack of games eventually put the nail in it but that's the result of the rest.