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I played Tearaway and Tearaway: Unfolded, and I absolutely loved those games EXCEPT for the collectibles, which were a vomit-inducing pain.

Just to add to this, the placement of collectibles can be extremely important. A lot of collectibles are placed in levels with areas where you can't backtrack, and if you miss them, you have to restart the whole level (and sometimes, the whole game) just to get back there.

In Uncharted 4, there's a jeep level where you have to collect a bunch of crap on this volcano mid-way through, and if you make the stupid mistake of driving over a small ledge, you can't go back and get stuff you missed without restarting the level and going through a big gunfight/lots of driving.