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Intrinsic said:
Peh said:

To customize the GPU and adding components is for the sole purpose of lowering the necessary resources to upscale the image. Nothing more.

That so called "checkerboard" algorithm is Sony's research of accomplishing the "probably" best image quality by upscaling it while only rendering with half the resolution of 4k.

An upscaled 4k image from whatever resolution is still not true 4k. But that's probably nothing anybody is argumenting for.

The link only describes the process of upscaling. Being 1080p on that site doesn't make the argument less appealing.

If you don't see the difference, well, good for you I guess? Some people do and they see the blurry screen as I do. The game is still being rendered only with half the resolution of 4k. You can upscale and try all the magic you can come up with to make the picture look nices and fill the empty dots with made up informations. But the result is still a lower rendered image with doesn't come close to 4k.

So far as I heard, there will be games on the PS4pro which will be rendered at native 4k. But this will be material for another discussion.

Wait.... in the posted images the differemces are so glaringly obvious that you can honestly say it comes nothing close to 4k? And without you zooming in and focusing on spots that are more lilely to show flaws that you typically wont be able to possobly see when sitting on your couch plauing the game??? Honestly, if that were the case, then no one would or should have to zoom in to point out how different they are. That alone is unnatural to a typical usage scenario. There were some images of BF4 around when the PS4/XB1 launched comparing the two games together. Just from simply looking at a screenshot it's easy to spot how they were different. no zooming needed. If you honestly are so stuck up in whatever graphical world you live in that you can't appreciate that we are at a point where a $400 4.2TF console can somehow achieve passable 4k that requires a magnifying glass to spot the "obvious" differences then the whole point of this thread is lost on you. 

You can piss on the tech all you want  or dowmplay it all you want. Fact remains that it yeilds really hood results. Espeically when you consider the cost of the box in question. 

This is funny, it's like you got into a Ferrari, beat it around a track and come out saying how awesome and fast the ride was... only for them to pop the hood and u see it had a Toyota engine and all of a sudden you go... "yh, no wonder it was so slow. worst ride ever". 

Half the resolution of 4k is not 4k. I don't know why it is so hard to understand. If the result is a blurry image, then it doesn't matter to me that it has been rendered with god's approved gaming device. It still misses half of the information what makes 4k -> 4k and it's blurry. Passable 4k is still not 4k.

My BluRay player can also upscale to 4k. Yet, I don't call it a 4k BluRay player.

I'm not denying the archievement in graphical power on a console by this low price point. But at the same time, I am not trying to make it something which is not.

And the graphical world I am currently stuck in is simply PC native 4k gaming. 



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3