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Miguel_Zorro said:

I edited the thread title to tone it down a bit.

 

Slarvax said:
Shiken said:

No Pokemon is for everyone and a dedicated handheld will always be superior to phones due to undivided resources.  This is why the games on current gen handhelds are leaps and bounds ahead of phone games.

Phones these days are around as powerful as a Wii U or PS3 (I'm almost 100% sure about that). The only problem is developers/phone developers are only willing to put cheap, free-to-play cash in titles. There are a few good games, but they're mostly lacking features, 2D "retro-indie" games, or Candy Crush/Clash of Clans/Facebook type of games. I also think controls are a problem, but there are many ways to get around that.

Developers aren't also brave enough to release mobile games that cost more than $10-$15. Phone gamers have their head up their asses thinking all games should be free...

But hey, everyone is happy as it is, so why fix what isn't broken?

Just because somthing is as strong as a WiiU in raw power does not mean it is capable of doing what a WiiU can do.  A console or handheld will always be able to out perform a PC or smartphone with the same specs due to more of the resources being available for the actual games.  The PCs that sport better graphics than PS4 as an example would be done by a PC with BETTER specs than the PS4.  One with the same specs would not produce the same results.

 

Furthermore there are compatibility issues with smart phone.  There are so many different models out there, and none of them work exactly the same when you try to push the limits.  This is why you will not see smartphone games produce the same quality as a dedicated handheld, at least not for a very long time.



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