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Chazore said:
Intrinsic said:

Blur? What blur? So fsr the only thing to ho off on right jow are comosrisons made with Tomb Raider. And we srent rvrn surr yet how exactky tomb rsider is achieving 4k on thr PS4pro and if they sre using the tech. But one thing is certian, its going to be significantly sharper than 1440p so basically somehere in between that and native 4k. 

And when you are that high on the IQ scale, such differences in resolution becomes a lot harder to spot. Either way it's a great tech cause it means GPUs would be able to accomplish a lot more with less.

There is also another thing to consider with this tech but I'll talk more on that in my reply below.

Can you please type that out again, without the spelling mistakes. Makes it harder to udnerstand what you are trying to say (not trying tl flame btw, I really cannot udnerstand the first few lines due to the errors).

Also the blur I am talking about is right in the pudding:

 

Native 4k (PC)

 

Upscaled 4k (Pro)

 

If you cannot see the differences then I would suggest getting an eye appointment, ebcause I can see them and so can people in the comments section of where these pictures were posted to.

http://www.dsogaming.com/screenshot-news/rottr-here-is-yet-another-4k-comparison-screenshot-between-the-pc-and-the-ps4-pro-versions/

I don't dout that there is some extra blurring in the checkerboard upscale, yet comparing a 4.0 MB lossy jpg to a 6.6 MB lossy jpg to examine blur, bit pointless really. Get PNG files at least to show the difference. The pro version's camera is closer too, zoomed in more on texture detail.