HappySqurriel said:
His assessment that Metroid Prime is not a First Person Shooter is actually fair being that Retro and Miyamoto both claimed that it was supposed to be a First Person Adventure game when it was new; in a similar fashion it is fair to call Battalion Wars a battlefield Real Time Strategy game because the RTS elements seem to be the primary focus of the game. His defence of his claim that Mario Kart not being a racing game (essentially) eliminates games like Extreme-G, F-Zero, Wipeout, Tony Hawks Downhill Jam, and 1080 Snowboarding (as well as everything that is not a automobile racing sim) from being a racing game ... Personally, I aways assumed that the 'Racing' element in a game made it a 'Racing' game; I guess it turns out that you have to be able to shift gears in order for it to be a racing game (I feel sorry for anyone who wants racing elements in an olympics game because speed skaters and runners don't have gears). |
I see all the comments and I see the logic you people have however I stay firm on my statement about mario kart...
All those racing games have to do with speed and cornering hence they are racing games...they don't need gear changes to be considered racing, but they have to have gameplay that is centers around driving the best and fastest. The goal is to get from point a to point b the fastest... Sure Wipeout, extreme G etc have powerups as well...but they don't take away form the racing goal.
Mario Kart Wii has an extremely unbalanced gameplay where powerups matter more than racing, cornering or driving skill. Old mario Karts did not have this issue...
So this game comes down to who gets what powerups and who shoots the other guy down. Not to mention the game modes which are all about shooting turtles and have nothing to do with racing...
In any case, collecting powerups...shooting turtles...that sounds a lot like another type of game to me...I see mariokart as platformer on rails.







