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The light looks as intended by the developer on the PS4 Pro.

Look at the PC version, that is not how light propagates, specially when there are other external light sources. The brighter artificial source should have a stronger effect than the natural light on both the character and the environment.

She is holding that neon type of light right next to her face and you can barely see the range of light on PC.

Apparently the PS4 Pro is coming with some extra tools that will help developers handle light in a more realistic way.