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Soundwave said:
Teeqoz said:
The upscaling tech did seem very impressive. As DF said, the PS4Pro GPU is punching above its weight class.

Isn't this similar to the techniques MS used on the XBox One and took a lot of shit for? 

I seem to recall a lot of "the feel of 1080p" jokes. 

I don't doubt that it looks better than 1080p, but this is not native 4K. 

I think Sony should have just waited to release this and gotten a proper upgrade and 4K Blu-Ray and all that so that it was a proper 4K device, as is, it's very compromised, and really what's the point? PS4 Slim was going to do fine this holiday season. There was no urgent need to release this. 

Despite this being the "Pro", its clear sony wanted a mass market $399 device. Native 4k (8TFlops) isn't happening at that pricepoint til 2018 at which point they might aswell just focus on PS5 which would probably release 2 years later. 

Plenty of people will want this to make use of their 4K and this does that. From the sounds of it 4k mode is running at resolutions higher than 1080p for many games and for those without 4k, you get an improved gaming experiences for the next 4 years. They could have thrown in a 4k Blu-ray drive but otherwise this looks like the right system for their ambitions.

Maybe Scorpio will offer what you were hoping from Sony. Even then I think Native 4k will quickly be forgotten once developers have the freedom to drop PS4/Xbox One from their minimum requirements. I can't see them putting 3/4 of a systems GPU towards resolution alone. Not when custom configurations/upscalling can still offer a great display that makes use of your 4k TV.