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I still think we are leaning towards a generationless system. But not as black amd white as most take it. I see t more as having a lot of crossovers.

When the PS5 is released, and games released for it are also playable on the PS4p then that's pretty much a generation-less model.

The basis of my argument is this, as long as it's possible to run ps5 games on the PS4 in some form or capacity, then it would be done.And if it's done, then that's a generationless transition. Unless of course you all believe that it would just be impossible to run PS5 games on a PS4.....

And to that I'll ask this, can anyone show me a game on the PS4/XB1 that couldn't be made on the PS360? even if it meant dialing its IQ down, cutting back on objects and npcs and rez to 5NPCs

The reason why making games across generations is not done isn't really because they 7th gen consoles can't handle them (in some shape or form) but because the architectures are so different that it would be just too much work. But if the 9th gen consoles are also x86 based.... then there really is no reason why games can't be made across generations.