ssj12 said:
Its not really doing justice to the game, its using a weaker engine to port a game to a weaker console, so really if Merc 2 was going to go to the Wii it would be running on the PS2's engine. |
In this case you're probably correct in assuming any version the Wii would get would be based on the PS2 version ...
In general though if you were starting a new game today there is nothing that would prevent you from building the game based on the Wii and then improving it for the PS3 and XBox 360. If you increased the geometry in objects, increased the resoultion, used advanced shaders and displayed a game at HD resolutions you would use up a large portion of the extra processing power of the PS3/XBox 360 ... For a large portion of games this would be adequate and you wouldn't notice the difference between the game that was started on the Wii compared to the game that was started for the XBox 360.







