LuckyTrouble said:
Dolphin has been pretty much fully functional for Wii emulation since 2009. Notice how all of the above were commercial successes and sold large numbers of games, emulation be damned. Seriously, this discussion has been had numerous times, and when you get down to it, piracy has not been the deciding factor between success and failure for games released on various platforms pretty much ever. If a game is going to flop commercially, piracy is hardly going to be the reason why. It's a solid excuse for why a game may have failed, eaten up by those more vehement about condemning the practice than others, but an excuse is all it is. As for Citra, I have a decently powerful gaming computer, so I may test it out while my system and games are sitting in a box for the next two weeks. I don't expect even base performance at 100% yet in most games, much less enhanced performance, but it may be fun to play around with since some games clearly run fairly well. |
Everyone knows that the Wii ds and psp were all severely impacted by piracy none of those systems failed because of it but it's clear that millions of dollars were lost by Nintendo and developers because of piracy. Actual numbers are out there just look at super Mario Galaxy with its record of most pirated game last gen with over 1 million downloads. I don't see how anyone that legitimately cares about this industry can be ok with the creation of a tool that is is going to be used for piracy by the overwhelming majority of its users especially while the system is still relevant and receiving new releases