| Alby_da_Wolf said:
Not to mention that Steam users are just a part, although quite large, of all PC gamers. When Windows XP reached 1B user base, gamers, including the most casuals, were already estimated to be ~300M, of which ~100M core gamers. And this was before Steam boosted PC gaming again to golden age percentages, but on a total user base much larger. Just a large minority of PC gamers are power and graphics whores, the majority totally upgrades PCs roughly at console generation time intervals, if not longer, possibly with minor upgrades in between, so the sales of new PCs have dropped, but people, including gamers, keep their PCs longer, so PC user base, and PC gaming one too, still grow steadily, alhough slower than mobile ones. |
Yeah, I looked at the steam stats, and that's the gist of what I got out of it. There are a lot of questions that I have though. How does steam gather its information? Do they just take a snapshot of everyone that is online every friday? Do they survey the entire group or just part of it? If someone didn't log into steam on the day the survey was taken does that mean that they are not part of the survey? If the average CPU speed is 3 gigahertz, and the average user has three physical CPUs does that mean the average user has 9 gigahertz total, or just 3? Or to put it another way, do they include both CPUs in CPU speed, when doing the CPU speed section of the survey?
It really would be interesting if VGchartz tracked the sales of PC games, as well as console games. Do they? Does steam track the sales figures?







