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CGI-Quality said:

In Halo Wars 2's case, I'm sure, as it was originally an Xbox-only franchise. What I'm still not understanding is why a PC exclusive RTS differs so greatly than an Xbox/PC title. How are the keyboard/mouse interactions vastly different?

Selecting units with a mouse is a lot faster and more accurate. In a PC rts game you will be able to select and isolate a singular unit that is surrounded by hundreds of other units, with a gamepad you will have a large innacurate cursor. In a console rts units are less likely to be many individual entities and are most likely put into larger groups.

Basically you'll probably be controlling and building a few squads of units, rather than many individual units, that's the main thing. There'll be less micro management when it comes to moving units on a gamepad-friendly rts.